- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated blitz game"] [Site "https://critmint-orchard.org/K7S0x6Ah"] [Date "2022.04.08"] [White "ZrhKombi"] [Black "Ulloo"] [Result "0-1"] [GameId "K7S0x6Ah"] [UTCDate "2022.04.08"] [UTCTime "14:04:17"] [WhiteElo "2119"] [BlackElo "2185"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+5"] [Variant "Standard"] [TimeControl "180+0"] [ECO "A01"] [Opening "Nimzo-Larsen Attack"] [Termination "Normal"] [Annotator "critmint-orchard.org"] 1. b3 { [%eval 0.0] } { A01 Nimzo-Larsen Attack } 1... c6 { [%eval 0.12] } 2. Bb2 { [%eval 0.06] } 2... d5 { [%eval 0.12] } 3. e3 { [%eval 0.1] } 3... Nf6 { [%eval 0.14] } 4. f4 { [%eval -0.03] } 4... Bf5 { [%eval 0.0] } 5. Nf3 { [%eval -0.1] } 5... h5 { [%eval 0.07] } 6. d3 { [%eval -0.21] } 6... e6 { [%eval -0.21] } 7. Nbd2 { [%eval -0.46] } 7... Bc5 { [%eval -0.36] } 8. Qe2 { [%eval -0.29] } 8... Qb6 { [%eval 0.06] } 9. d4? { (0.06 → -1.32) Mistake. e4 was best. } { [%eval -1.32] } (9. e4 Bg4) 9... Bd6 { [%eval -1.11] } 10. O-O-O?! { (-1.11 → -1.80) Inaccuracy. h3 was best. } { [%eval -1.8] } (10. h3 Bxc2) 10... a5 { [%eval -1.68] } 11. Ne5?! { (-1.68 → -2.50) Inaccuracy. a3 was best. } { [%eval -2.5] } (11. a3) 11... a4 { [%eval -2.38] } 12. h3?! { (-2.38 → -3.09) Inaccuracy. Qe1 was best. } { [%eval -3.09] } (12. Qe1 Qa7 13. b4 Bxb4 14. a3 Bxd2+ 15. Rxd2 Ne4 16. Rd1 Nd7 17. Bd3 Nxe5) 12... axb3 { [%eval -3.02] } 13. axb3 { [%eval -2.77] } 13... Ba3 { [%eval -2.64] } 14. Rg1?? { (-2.64 → -5.58) Blunder. g4 was best. } { [%eval -5.58] } (14. g4 Be4) 14... Qa5 { [%eval -5.77] } 15. Nd3 { [%eval -5.54] } 15... Bxd3 { [%eval -5.55] } 16. Qxd3 { [%eval -4.99] } 16... Bxb2+ { [%eval -4.99] } 17. Kxb2 { [%eval -4.94] } 17... Qa3+ { [%eval -5.03] } 18. Kc3 { [%eval -5.04] } 18... b5?! { (-5.04 → -4.02) Inaccuracy. Qa5+ was best. } { [%eval -4.02] } (18... Qa5+ 19. Kb2 Qa2+ 20. Kc3 b5 21. Qe2 b4+ 22. Kd3 Qa6+ 23. c4 bxc3+ 24. Kxc3) 19. Nb1?! { (-4.02 → -5.36) Inaccuracy. Qe2 was best. } { [%eval -5.36] } (19. Qe2 b4+ 20. Kd3 Qa6+ 21. c4 bxc3+ 22. Kxc3 Qa5+ 23. Kd3 c5 24. Rc1 O-O) 19... Ne4+ { [%eval -5.44] } 20. Qxe4 { [%eval -5.5] } 20... Qa1+ { [%eval -5.54] } 21. Kd2 { [%eval -5.42] } 21... dxe4 { [%eval -5.54] } 22. Be2 { [%eval -5.68] } 22... Qa5+ { [%eval -5.63] } 23. Kc1 { [%eval -6.95] } 23... Na6 { [%eval -7.05] } 24. g4 { [%eval -7.83] } 24... Nb4 { [%eval -7.39] } 25. Rdf1 { [%eval -8.02] } 25... Qa2 { [%eval -7.73] } 26. Bd1 { [%eval -9.18] } 26... Qa1 { [%eval -9.25] } 27. g5 { [%eval -12.09] } 27... Na2+?! { (-12.09 → -7.01) Inaccuracy. Ra2 was best. } { [%eval -7.01] } (27... Ra2 28. Kd2 Qxb1 29. Kc3 Nd5+ 30. Kd2 Qxb3 31. Rg3 Qc3+ 32. Ke2 h4 33. Rff3) 28. Kd2 { [%eval -6.67] } 28... Qxb1 { [%eval -6.65] } 29. f5?? { (-6.65 → Mate in 11) Checkmate is now unavoidable. Bf3 was best. } { [%eval #-11] } (29. Bf3 Qxf1 30. Rxf1 exf3 31. Rxf3 b4 32. f5 exf5 33. Rxf5 Nc3 34. Kd3 O-O) 29... Qc1+ { [%eval #-10] } 30. Ke2 { [%eval #-10] } 30... Nc3+ { [%eval #-9] } 31. Kf2 { [%eval -10.07] } 31... Nxd1+ { [%eval -10.05] } 32. Rxd1?! { (-10.05 → Mate in 8) Checkmate is now unavoidable. Kg3 was best. } { [%eval #-8] } (32. Kg3 Qxe3+ 33. Kh2 Qe2+ 34. Kh1 Nf2+ 35. Rxf2 Qxf2 36. g6 fxg6 37. fxe6 Qf6) 32... Qxc2+ { [%eval #-7] } 33. Kg3 { [%eval #-7] } 33... Qxb3? { (Mate in 7 → -8.70) Lost forced checkmate sequence. h4+ was best. } { [%eval -8.7] } (33... h4+ 34. Kf4 Qf2+ 35. Ke5 Qxf5+ 36. Kd6 O-O-O+ 37. Kxc6 Rd6+ 38. Kxd6 Qd5+ 39. Ke7) 34. fxe6? { (-8.70 → Mate in 7) Checkmate is now unavoidable. Ra1 was best. } { [%eval #-7] } (34. Ra1 Qxe3+ 35. Kh2 Rxa1 36. Rxa1 Qf2+ 37. Kh1 O-O 38. f6 Kh7 39. fxg7 Kxg7) 34... h4+?! { (Mate in 7 → -10.79) Lost forced checkmate sequence. Qxe3+ was best. } { [%eval -10.79] } (34... Qxe3+ 35. Kh2 Qf4+ 36. Kh1 Qf3+ 37. Rg2 Ra2 38. exf7+ Kf8 39. Rg1 Qxh3+ 40. Rh2) 35. Kg4?! { (-10.79 → Mate in 3) Checkmate is now unavoidable. Kf4 was best. } { [%eval #-3] } (35. Kf4 fxe6 36. Rdf1 Qd5 37. Kg4 Qa2 38. d5 Qe2+ 39. Kf4 O-O+ 40. Ke5 Qd2) 35... Qxe3?! { (Mate in 3 → -10.37) Lost forced checkmate sequence. Qxe6+ was best. } { [%eval -10.37] } (35... Qxe6+ 36. Kf4 g6 37. d5 Qf5#) 36. exf7+?! { (-10.37 → Mate in 6) Checkmate is now unavoidable. Kf5 was best. } { [%eval #-6] } (36. Kf5 Qxh3+ 37. Ke5 Qxe6+ 38. Kf4 Ra3 39. Rd3 exd3 40. g6 Kd7 41. gxf7 Qxf7+) 36... Kf8?! { (Mate in 6 → -10.13) Lost forced checkmate sequence. Kxf7 was best. } { [%eval -10.13] } (36... Kxf7 37. Kf5 Rae8 38. Rdf1 Qxh3+ 39. Rg4 g6+ 40. Kf4 Rhf8 41. Rgg1 Kg7#) 37. Rdf1?! { (-10.13 → Mate in 15) Checkmate is now unavoidable. Rgf1 was best. } { [%eval #-15] } (37. Rgf1 Qg3+ 38. Kf5 Rh5 39. Ra1 Rd8 40. Kxe4 c5 41. Ra8 Qg2+ 42. Rf3 Rxa8) 37... Ra2 { [%eval -11.5] } 38. Rf5?! { (-11.50 → Mate in 3) Checkmate is now unavoidable. Kf5 was best. } { [%eval #-3] } (38. Kf5 Kxf7 39. d5 Rf2+ 40. Rxf2 Qxf2+ 41. Ke5 Re8+ 42. Kd6 Qxg1 43. Kxc6 Qc1+) 38... Re2 { [%eval #-4] } 39. Re5 { [%eval #-1] } 39... Re1 { [%eval #-6] } 40. Rxe1 { [%eval #-1] } 40... Qf3# { Black wins by checkmate. } 0-1