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[Event "rated Antichess game"] [Site "https://critmint-orchard.org/xsjD686N"] [Date "2024.09.05"] [White "Bobereshka"] [Black "HamideeNuur"] [Result "1-0"] [GameId "xsjD686N"] [UTCDate "2024.09.05"] [UTCTime "11:08:38"] [WhiteElo "1222"] [BlackElo "1307"] [WhiteRatingDiff "+28"] [BlackRatingDiff "-7"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "critmint-orchard.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Na6 5. Bxa6 bxa6) 1... b5 { [%eval #-15] } 2. Bxb5 { [%eval #-14] } 2... Na6?? { (Mate in 14 → Mate in 16) Lost forced checkmate sequence. Nf6 was best. } { [%eval #16] } (2... Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2 f5 7. Bxf5) 3. Bxa6?? { (Mate in 16 → 0.42) Lost forced checkmate sequence. Bxd7 was best. } { [%eval 0.42] } (3. Bxd7 Kxd7 4. b4 Nxb4 5. Qh5 Nxc2 6. Qxf7 Nxe1 7. Qxg8 Rxg8) 3... Bxa6 { [%eval 0.84] } 4. Qe2 { [%eval 0.53] } 4... Bxe2 { [%eval 0.07] } 5. Nxe2 { [%eval 0.05] } 5... f5? { (0.05 → 1.38) Mistake. Qc8 was best. } { [%eval 1.38] } (5... Qc8 6. g3 Qa6 7. a3 Qxe2 8. Kxe2 e6 9. a4 Bb4 10. c3) 6. exf5 { [%eval 0.94] } 6... g6?? { (0.94 → Mate in 19) Checkmate is now unavoidable. Rb8 was best. } { [%eval #19] } (6... Rb8 7. f6 gxf6 8. b3 Rxb3 9. cxb3 d5 10. Rf1 h6 11. Ng1 Kf7 12. a4) 7. fxg6 { [%eval 9.16] } 7... hxg6 { [%eval 8.63] } 8. Nf4?? { (8.63 → 0.00) Blunder. Nd4 was best. } { [%eval 0.0] } (8. Nd4 Rxh2 9. Rxh2 g5 10. Rh6 Bxh6 11. f4 gxf4 12. g3 fxg3 13. d3 Bxc1) 8... Rxh2 { [%eval 1.07] } 9. Nxg6 { [%eval 0.15] } 9... Rxh1?? { (0.15 → Mate in 11) Checkmate is now unavoidable. Rxg2 was best. } { [%eval #11] } (9... Rxg2 10. Nxe7) 10. Nxf8 { [%eval #11] } 10... Rxe1 { [%eval #10] } 11. Nxd7 { [%eval #10] } 11... Rxc1 { [%eval #9] } 12. Nc3?? { (Mate in 9 → -4.69) Lost forced checkmate sequence. Nc5 was best. } { [%eval -4.69] } (12. Nc5 Rxb1 13. Rxb1 Qxd2 14. Nb7 Qxc2 15. Rd1 Qxb2 16. f4 Qxa2 17. Na5 Qxa5) 12... Rxc2?? { (-4.69 → Mate in 7) Checkmate is now unavoidable. Qxd7 was best. } { [%eval #7] } (12... Qxd7 13. Rxc1 Qxd2 14. Nb5 Qxc2 15. Nxc7 Qxc7 16. Rxc7 Rc8 17. Rxe7 Kxe7 18. b4) 13. Nb5?? { (Mate in 7 → Mate in 13) Lost forced checkmate sequence. Ne5 was best. } { [%eval #-13] } (13. Ne5 Rxc3 14. bxc3 Qxd2 15. a4 Qxc3 16. Rd1 Qxe5 17. Rd4 Qxd4 18. a5 Qxf2) 13... Rxb2 { [%eval #-13] } 14. Nxa7 { [%eval #-11] } 14... Rxa2 { [%eval #-11] } 15. Rxa2 { [%eval #-10] } 15... Rxa7 { [%eval #-10] } 16. Rxa7 { [%eval #-9] } 16... Kxd7?? { (Mate in 9 → Mate in 4) Lost forced checkmate sequence. Qxd7 was best. } { [%eval #4] } (16... Qxd7 17. Rxc7 Qxd2 18. Rxe7 Kxe7 19. f4 Qxg2 20. f5 Ke6 21. fxe6 Nh6 22. e7) 17. Rxc7 { [%eval #4] } 17... Qxc7 { [%eval #3] } 18. f4 { [%eval #3] } 18... Qxf4 { [%eval #2] } 19. g3?? { (Mate in 2 → Mate in 7) Lost forced checkmate sequence. d4 was best. } { [%eval #-7] } (19. d4 Qxd4 20. g4 Qxg4#) 19... Qxd2 { [%eval #-7] } 20. g4 { [%eval #-6] } 20... Qd6 { [%eval #-6] } 21. g5 { [%eval #-5] } 21... Qf6?? { (Mate in 5 → Mate in 1) Lost forced checkmate sequence. Ke6 was best. } { [%eval #1] } (21... Ke6 22. g6 Kf7 23. gxf7 Qf6 24. fxg8=K Qf7 25. Kxf7 e6 26. Kxe6#) 22. gxf6 { [%eval #1] } 22... exf6# { Game ends by variant rule. } 1-0