- Blind mode tutorial
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[Event "rated Racing Kings game"] [Site "https://critmint-orchard.org/cKGq8PRY"] [Date "2021.10.11"] [White "atharvjain"] [Black "Oleksandr_Koval"] [Result "1-0"] [GameId "cKGq8PRY"] [UTCDate "2021.10.11"] [UTCTime "17:00:48"] [WhiteElo "1792"] [BlackElo "2195"] [WhiteRatingDiff "+11"] [BlackRatingDiff "-10"] [Variant "Racing Kings"] [TimeControl "30+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "critmint-orchard.org"] 1. Bd4 { [%eval 1.13] } 1... Bd3?? { (1.13 → 3.92) Blunder. Be4 was best. } { [%eval 3.92] } (1... Be4 2. Kg3) 2. Bxb2? { (3.92 → 2.07) Mistake. Nxd3 was best. } { [%eval 2.07] } (2. Nxd3) 2... Bxb2? { (2.07 → 3.68) Mistake. Kxb2 was best. } { [%eval 3.68] } (2... Kxb2 3. Rg7 Be4 4. Bg2 Bxg2 5. Kxg2 Kb3 6. Kg3 Qd4 7. Nd3 Ne3 8. Nef4 Ka4 9. Kh4) 3. Nxd3 { [%eval 3.65] } 3... Kb3 { [%eval 3.72] } 4. Nxb2 { [%eval 3.61] } 4... Qxb2 { [%eval 3.94] } 5. Rg4?! { (3.94 → 2.62) Inaccuracy. Rg6 was best. } { [%eval 2.62] } (5. Rg6 Ne3 6. Kg3 Qd4 7. Qh4 Qd5 8. Qf4 Ndc4 9. Qg5 Kb4 10. Nf4 Qc5 11. Kh4 Rxf1) 5... Nf2 { [%eval 3.1] } 6. Qg2 { [%eval 3.54] } 6... Nde4?! { (3.54 → 5.01) Inaccuracy. Nd3 was best. } { [%eval 5.01] } (6... Nd3 7. Kg3) 7. Rxe4 { [%eval 4.82] } 7... Nxe4 { [%eval 4.79] } 8. Qxe4 { [%eval 4.91] } 8... Ka3?! { (4.91 → 7.25) Inaccuracy. Qc2 was best. } { [%eval 7.25] } (8... Qc2 9. Kg2) 9. Kh3 { [%eval 7.34] } 9... Qb5 { [%eval 6.63] } 10. Kh4 { [%eval 7.16] } 10... Rb4 { [%eval 9.05] } 11. Rg5 { [%eval 6.71] } 11... Ka4 { [%eval 7.88] } 12. Kh5?! { (7.88 → 5.65) Inaccuracy. Ng3 was best. } { [%eval 5.65] } (12. Ng3) 12... Rxe4 { [%eval 5.62] } 13. Kh6 { [%eval 8.53] } 13... Re7 { [%eval 8.14] } 14. Nd4 { [%eval 9.27] } 14... Rd7? { (9.27 → Mate in 6) Checkmate is now unavoidable. Qd7 was best. } { [%eval #6] } (14... Qd7 15. Nc6) 15. Nxb5 { [%eval #5] } 15... Ka5 { [%eval #5] } 16. Rg7 { [%eval #4] } 16... Rd8 { [%eval #4] } 17. Kh7 { [%eval #3] } 17... Kb6 { [%eval #3] } 18. Rg8 { [%eval #2] } 18... Kb7 { [%eval #2] } 19. Rxd8 { [%eval #1] } 19... Kc6 { [%eval #1] } 20. Kg8# { Game ends by variant rule. } 1-0